|May 13, 1975, Los Angeles|
We've Got Your Number was an interesting dice game show pilot where the idea was to put the numbers in order from least to greatest without repetitions.
Two contestants face a giant pair of electronic dice which are activated by pressing a button in front of them. The object of the game is to place numbers from 2-12 in order from the least to the greatest without repetitions or going out of sequence.
Host Barry read a question to both contestants. The first player to buzz-in with a correct answer won control of the dice, otherwise control of the dice went to the opponent. The player controlling the dice can decide to either roll the dice or pass control to his/her opponent. When controlling the dice, the player pressed a button in front of him/her to spin the light dots on the dice. When they stopped, the contestant must then place the number landed on to one of four positions, then another question was read. If the winner of the question passed control, the same rules apply for the opponent. If at anytime the player in control repeated a number or rolled a number that does not fit, he/she lost the game. Before each new question, the player in control could decide to freeze on their current position or continue playing. In a freeze situation, the opponent must get more numbers than the frozen player without missing a question or get a bad roll. The first player to successfully complete his/her board in the proper sequence, have more numbers than his/her opponent after a player has frozen or have his/her opponent lose in any way wins the game. The player to win two out of three games wins the match, a special prize, and goes on to play for over $25,000.
The bonus game took place at the "Game Room" which were the two electronic dice turned away to reveal two mirrors, a chandelier from the studio ceiling, and a dice table raising up from the stage floor. To start the bonus game, the winning contestant was given $200. Now the winning contestant rolled a smaller pair of real dice up to seven times. The object of the game was to roll seven different numbers without repeating. There is one exception to the rule, and that is that the sevens are wildcards; they can be used for any number unrolled; because sevens are lucky. Each successful roll doubles the dollars, but one repeat number lost all the money, which was why he/she was allowed to stop after a safe roll. If the winning contestant can roll all seven times without a repeat, he/she won a grand total of $25,600.
The bonus round win music was derived from The Joker’s Wild where it was played as Joker's Jackpot win music.