Run Time
Jim Peck

Chain Letters was an unsold game show pilot where three contestants competed in a word game for cash prizes.

Game FormatEdit

Three contestants competed to win money by changing letters in words to make new words.

Main GameEdit

Host Peck read cryptic crossword-type clues to which the answers was a new word, with only one letter difference from the previous answer. All questions were toss ups. The first player to buzz-in with the correct change and word won money for that word. If the answer was incorrect, the question was then offered to the opposing contestants. While Peck was reading a clue, a randomizer was activated it shuffled money amounts plus the word "tie-the-leader". The randomizer stopped when a player buzzed in. Whatever amount was landed on, that's how much the word was worth. If the "tie-the-leader" was hit and if he or she was trailing at that time, the buzz-in player would have a chance to do just that and match the leading player's score simply by giving the correct word; a correct answer from the leading player only prevented a tie. Each round was played to time.

Round 1Edit

he first round was played with 3-letter words and each correct answer was worth anywhere from $10-$100.

Booby TrapEdit

Whoever was ahead at the end of the first round got control of the bonus round called "Booby Trap". The player in control faced a word. The opposing contestants would then write in secrets on their videowriters what word that they think the contestant is going to change to. They are allowed to write down the same word. That makes it a/them booby trap(s). When changing a letter, if the controlling contestant makes a word that was safe, he or she won $10. The contestant then did this up to two more times with each subsequent successful change increasing the potential payoff. If at anytime the controlling player fell into the trap by changing into a word written by either/both of the two players or changed into a illegal word, then he/she/they get the money. That's why to prevent this fro happening, the controlling player can choose to stop and keep whatever he or she has won. Successful subsequent changes doubled the money for a total of $40.

Round 2Edit

The second round was played with 4-letter words and each correct answer was worth anywhere from $20-$200.

Round 3Edit

The final round was played with 5-letter words and each correct answer was worth anywhere from $30-$300. If this round ended in a tie, one last question was played and the first player to buzz-in with the correct answer won the game.

The player with the most cash when time was up, wins the game and went on to play the $10,000 bonus round. All contestants get to keep the cash.

Bonus RoundEdit

In the bonus round, the winning player was shown one last four-letter based word. One of the letters within the word would be highlighted; that's the letter the contestant must change and make a new word. If he or she could not change the letter, he or she can "pass" and a different letter would be highlighted. Each acceptable change was worth $100. If the winning layer can make ten changes in 60 seconds or less, then he or she won the $10,000.

Related ShowEdit

Chain Letters